NOTE:copy the code to arduino-0022\libraries Introduction The LCD Keypad shield is developed for Arduino compatible boards, to provide a user-friendly interface that allows users to go through the menu, make selections etc. It consists of a 1602 white character blue backlight LCD. The keypad consists of 5 keys ¡ª select, up, right, down and left. To save the digital IO pins, the keypad interface uses only one ADC channel. The key value is read through a 5 stage voltage divider. Pin Allocation Pin Function Analog 0 Button (select, up, right, down and left) Digital 4 DB4 Digital 5 DB5 Digital 6 DB6 Digital 7 DB7 Digital 8 RS (Data or Signal Display Selection) Digital 9 Enable Digital 10 Backlit Control Example use of LCD4Bit_mod library // #include //create object to control an LCD. //number of lines in display=1 LCD4Bit_mod lcd = LCD4Bit_mod(2); //Key message char msgs[5][15] = {"Right Key OK ", "Up Key OK ", "Down Key OK ", "Left Key OK ", "Select Key OK" }; int adc_key_val[5] ={30, 150, 360, 535, 760 }; int NUM_KEYS = 5; int adc_key_in; int key=-1; int oldkey=-1; void setup() { pinMode(13, OUTPUT); //we'll use the debug LED to output a heartbeat lcd.init(); //optionally, now set up our application-specific display settings, overriding whatever the lcd did in lcd.init() //lcd.commandWrite(0x0F);//cursor on, display on, blink on. (nasty!) lcd.clear(); lcd.printIn("KEYPAD testing... pressing"); } void loop() { adc_key_in = analogRead(0); // read the value from the sensor digitalWrite(13, HIGH); key = get_key(adc_key_in); // convert into key press if (key != oldkey) // if keypress is detected { delay(50); // wait for debounce time adc_key_in = analogRead(0); // read the value from the sensor key = get_key(adc_key_in); // convert into key press if (key != oldkey) { oldkey = key; if (key >=0){ lcd.cursorTo(2, 0); //line=2, x=0 lcd.printIn(msgs[key]); } } } digitalWrite(13, LOW); } // Convert ADC value to key number int get_key(unsigned int input) { int k; for (k = 0; k < NUM_KEYS; k++) { if (input < adc_key_val[k]) { return k; } } if (k >= NUM_KEYS) k = -1; // No valid key pressed return k; }